COUNTER CHARGE triggers after a friendly combat unit is attacked. Play it on your Stag Knight Noble’s unit to kick off the first attack in the combo.
Since the free charge occurs on your opponent’s turn, you get the next play. Claim any zone on the tactics board that will block your opponent’s strategy with Petyr Baelish, but do not select the combat zone. Once Petyr stakes his claim, change the effect to the Combat zone for the Noble Unit’s second attack.
If your opponent is slow to catch on, or lacks the NCUs to block, on your next turn claim the Combat Zone with Alester Florent for the Noble’s third attack of the round. Use Alester’s order SHIFTING LOYALTIES to move him to any open tactics zone, freeing up the Combat Zone for your third NCU to claim it on your next turn. This will grant your Noble the fourth attack, and they have yet to activate. If you have made it this far in the combo without being stopped, it is now acceptable to place a blond, spiky-haired wig on your Stag Knight’s helmet, right between the antlers
The next two attacks can come in either order. If your opponent attacks your Noble’s unit, you can activate RECKLESS VENGEANCE to trigger the fifth attack in the combo. Follow this free melee attack with the unit’s activation for the sixth attack.
Finally, your last two attacks in the combo include OURS IS THE FURY, which gives the seventh attack after the Noble’s unit is attacked, but not destroyed. LAST STAND is the final card of the combo and gives the unit the eighth attack when the unit is attacked and destroyed. Retire the Stag Knight Noble with all honors due, because he will have earned back the two points spend on him with interest.
Technically, you could use COUNTER CHARGE and OURS IS THE FURY twice in the round to give yourself ten attacks, but that would be ridiculous. Eight attacks, perfectly reasonable, ten, that’s crazy talk. Again, this combination strategy is likely never to happen, but hopefully, through reading this you can see the Stag Knight Noble’s potential as a melee attack machine. Even with minimal synergy, you should be attacking at least three times per round.
COMBO BREAKDOWN
- Counter Charge tactics card*
- Petyr Baelish triggers combat zone
- Alester Florent claims combat zone, then moves to open zone
- NCU claims combat zone
- Reckless Vengeance
- Melee Attack (Activation)
- Ours Is The Fury tactics card*
- Last Stand tactics card
*Can be used twice to grant up to ten attacks.
Great theory crafting! Imagine the devastated look on your opponent’s face as you continually attack with the same unit. Priceless.
One possible change would be to drop the Blackguards for Wardens, since they have exactly the same stats and use that extra point to upgrade Shyra to Varys.